It took me 3 hours just to finish the beta, and in hindsight, realised I have missed several possible mutations. The Beta gameplay only allows you to finish the first chapter, but this is long enough to captivate you, leaving you wanting more. This allows you to have Trebhums of different mutations and abilities, so you can switch to the one that is most helpful to you in that situation. The game rewards you for exploring and using a variety of mutations: consuming food only mutates one Trebhum, not the whole tribe. a filter trunk to breathe poisonous air), or simply to aid you in certain puzzles. Such mutations are a necessity to navigate through certain areas (e.g. As an open-world, survivor game, you have to both navigate the world to avoid the dangers of other worldly creatures, find other Trebums to join (or hatch into) your herd, as well as discover foods that mutate your creature upon consumption. Just like the Trebhums, the player has no idea what is going on, and you start learning about the Trebhums and the world bit by bit, both with the help of the narrator and through exploration (you will come across elder Trebhums in shrines that share their wisdom). As your instinct tells you, you start running and exploring this fascinating world. ![]() ![]() You start off with a hatchling that can walk and absorb things with its trunk, and immediately find the danger of the Eternal Cylinder - which literally is an eternal cylinder - crushing the world. ![]() In The Eternal Cylinder (coming in 2021), you control a herd of creatures called Trebhums.
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